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I am an Animation graduate, and I aspire to succeed as a Character Artist. My previous experience includes creating character concepts, model sheets, environment designs, and assets for games and short films. I also have had experience producing storyboards for short films. I have a strong knowledge of 3D model making and using 2D Illustration programs to produce concepts, I have been trained in using studio equipment. I have great ability to work alongside others while taking on and overcoming challenges efficiently and effectively.

Project Blurb: For this project, I wanted to further develop my character design skills, and develop a set of characters for use within a video game. I planned this game as a 2D platformer, and so I created designs suited for that genre. This involved designing the characters, sculpting and modelling them, and texturing them as well. I learned a lot from this project, and I am very happy with the outcome of both of my characters.

HEY! MY NAME IS...

BDES HONS ANIMATION

Christopher McKibben